Friday, 17 April 2015

Mini Game Project - Not-A-Sailormoon Game

Not-A-Sailomoon Game is a 10-week mini game project for a class assignment. This game was created with the help of a lecturer and Leow Kean Tat. We would have to reiterate a better version of the game every week and ensure it was playable. We were required to create a Beat 'em Up game for the first 5 weeks and then incorporate RPG elements into the game for the remaining 5 weeks.

The game was inspired by Sailor Moon's SNES game (gameplay video).
(About Sailor Moon)

The game can be played on itch.io.


Saturday, 4 April 2015

Game Project 2 - Zombies Just Want Hugs

Zombie Just Want Hugs is the second game project that was made in KDU University College. Our team is known as "Team Retro Pirates" which consisted of 7 members (including myself). This project ran from January 2015 - April 2015.

Zombie Just Want Hugs is a game made for the Android (mobile). It is a real time strategy game where the player plays as a zombie killing and infecting humans.

The .apk file can be downloaded from here (link).

Roles and Responsibilities:-
1. UI Design

☆.。.:*・°☆.。.:*・°☆.。.:*・°☆.。.:*・°☆

In this project, I was given the responsibility of coming up with the UI for the game. I worked closely with the artists on the team in order to visualize what I have in mind.

The following pictures would include a hand-sketched design and the final design that has been implemented into the game:-

1. Main Menu
Before (Hand-sketched)


After (Final Version)






Monday, 29 December 2014

Game Project 1 - Deathtrapalooza

Deathtrapalooza is the first game project that was made in KDU University College. Our team name is known as "Team Alliance" which consisted of 7 members (including myself). This project ran from September 2014 - December 2014.

It is a rage-inducing puzzle adventure game where a poor adventurer comes across a job opportunity where he is required to collect ancient Mayan artifact from an underground where it's filled with traps and other torture devices.

Deathtrapalooza can be found in GameJolt (link).

My Roles & Responsibilities:-
1. Level Design - Stage 2 & 3

☆.。.:*・°☆.。.:*・°☆.。.:*・°☆.。.:*・°☆


In this project, I was in charge of creating the level design for Stage 2 and 3.
The video (below) shows the walkthrough of how the level is supposed be played - when player(s) are able to avoid deaths in the game.



The following images are the layout of the levels that I have designed:-

Stage 2
Click here for the full size

Stage 3
Click here for the full size

Sunday, 14 December 2014

Mini Game Project - Magical Girl Chayuhime

Magical Girl Chayuhime is a 5-week mini game project for a class assignment. This game was created with the help of a lecturer and Leow Kean Tat. Every week, there was a reiteration process to improve the game and ensure it was always playable. The assignment requirement was to create a Platform game on Stencyl.

Magical Girl Chayuhime was stemmed from the idea of a heroine ("magical girl") saving her kingdom from crumbling.

The game can be played on itch.io.


Saturday, 8 November 2014

Mini Game Project - Polygonal Rage

Polygonal Rage is a 5-week mini game project for a class assignment. This game was created with the help of our lecturer and Leow Kean Tat. Every week, we would have to reiterate our game into a better version and yet, it has to be playable. We were required to create a Shoot 'Em Up game in Stencyl. This was my very first time using Stencyl to create a game!

The idea of the game was stemmed from someone named, James Rondo, going on rampage after being bullied. Thus, James Rondo would take down his bullies!

The game has been uploaded on itch.io.


 

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