Sunday 23 August 2015

Digital Drawing - 2D Modular Building (Part 2)

In Part 2, I will be showing the skeleton/outline of my modular buildings and the final (coloured) version - interior and exterior.

Here is the skeleton/outline of the modular building. It is a rough sketch of what could be placed and where it could be placed.

Rough Exterior
Click here for full size

Rough Interior
Click here for full size

Saturday 22 August 2015

Digital Drawing - 2D Modular Building (Part 1)

Note: Art was my elective subject.

Back in (around) August 2015, we were assigned to create 2 modular buildings (2D) of our choice - the interior and exterior. Personally, I chose to create a Ramen Shop and a Coffee House.

In this Part 1 section, I'll be showing where I got my inspiration for the 2 buildings that I wanted to create.

1. Ramen Shop

Originally from here.

Originally from here.

Friday 17 April 2015

Mini Game Project - Not-A-Sailormoon Game

Not-A-Sailomoon Game is a 10-week mini game project for a class assignment. This game was created with the help of a lecturer and Leow Kean Tat. We would have to reiterate a better version of the game every week and ensure it was playable. We were required to create a Beat 'em Up game for the first 5 weeks and then incorporate RPG elements into the game for the remaining 5 weeks.

The game was inspired by Sailor Moon's SNES game (gameplay video).
(About Sailor Moon)

The game can be played on itch.io.


Saturday 4 April 2015

Game Project 2 - Zombies Just Want Hugs

Zombie Just Want Hugs is the second game project that was made in KDU University College. Our team is known as "Team Retro Pirates" which consisted of 7 members (including myself). This project ran from January 2015 - April 2015.

Zombie Just Want Hugs is a game made for the Android (mobile). It is a real time strategy game where the player plays as a zombie killing and infecting humans.

The .apk file can be downloaded from here (link).

Roles and Responsibilities:-
1. UI Design

☆.。.:*・°☆.。.:*・°☆.。.:*・°☆.。.:*・°☆

In this project, I was given the responsibility of coming up with the UI for the game. I worked closely with the artists on the team in order to visualize what I have in mind.

The following pictures would include a hand-sketched design and the final design that has been implemented into the game:-

1. Main Menu
Before (Hand-sketched)


After (Final Version)






 

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